Public Build 1.2
Trafique (In Development) » Devlog
This is a bit of a belated patch note from last night. The browser version of the public demo has been updated to 1.2. The Windows Downloadable will be updated this morning.
Patch Notes:
- Braking has been modified to fix the "hanging in the air" glitch. This also makes brakes less effective at high speeds, which is an intended design.
- A new nighttime skybox has been added which fades in after sundown. Due to the unknown technical errors, this is not visible in the browser version.
- Emission materials added to the player's vehicle.
Trafique (In Development)
12 hours. 100,000 dollars. 1 cabbie. Open-world car chase action in a vaporwave cyberpunk city.
Status | In development |
Author | DStecks |
Genre | Action |
Tags | canadian, Crime, Cyberpunk, Driving, Low-poly, Open World, Retro, Sandbox, vaporwave |
Languages | English |
Accessibility | Color-blind friendly, Subtitles |
More posts
- A Major Course CorrectionJul 10, 2019
- Another Course CorrectionDec 18, 2018
- A Course CorrectionDec 16, 2018
- Public Build 1.6Dec 11, 2018
- Public Build 1.5Dec 08, 2018
- Public Build 1.4Nov 30, 2018
- AI Driving is HardNov 26, 2018
- Cyberpunk and RetrofuturismNov 19, 2018
- Public Build 1.3Nov 18, 2018
- Feature RoadmapNov 15, 2018
Leave a comment
Log in with itch.io to leave a comment.