Devlog
- April 22, 2020 by DStecks#controls, #programming, #physics, #developmentSo yeah, I said that I was going to make a post about the player controls. Well, I was going to, because I had foolishly assumed that my basic physics implementation was complete. I was wrong. Let's s... Continue reading
- April 12, 2020 by DStecks#demo, #updateNew playable demo: Slopes Movement smoothing Shadows... Continue reading
- April 12, 2020 by DStecks#physics, #controls, #design, #programmingUnity physics are generally pretty acceptable for normal use. Unfortunately, a 2D Platformer is one situation where they just aren't fit for purpose. For those unfamiliar with the Unity engine, distan... Continue reading